Feat
Otherworldly Familiar
Outside your table’s allowed sources
Official reference · AU · 2014
- Prerequisite
- Level 4; familiar friend
You gain the following benefits.
Otherworldly Power
When you cast the Find Familiar spell, you can imbue your familiar with otherworldly might, which lasts until you cast Find Familiar again. While imbued, your familiar gains the following benefits:
Energy Resistance
Choose Necrotic, Poison, Psychic, Radiant, or Thunder damage. Your familiar has Resistance to the chosen damage type.
Phase Walk
Your familiar can move through other creatures and objects as if they were Difficult Terrain. If your familiar ends its turn inside an object, it is shunted to the last unoccupied space it was in.