Item
Martialist's Quarterstaff
Outside your table’s allowed sources
Official reference · AU · 2014
- Type
- Simple Melee Weapon
- Damage
- 1d6 Bludgeoning
- Rarity
- Uncommon
- Attunement
- Required
- Weight
- 4 lb
This magic Quarterstaff has 4 charges and regains 1d4 expended charges daily at dawn. It has the following additional properties.
You can expend 2 charges to cast the Searing Smite spell (DC 13).
Throw
When you take the Attack action, you can expend 1 charge to imbue the staff with magical velocity. Until the end of your next turn, the staff gains the Thrown property, with a normal range of 20 feet and a long range of 60 feet, and immediately after you make a ranged attack with the weapon, it flies back to your hand.
Trip
When you make a melee attack with this weapon, you can expend 1 charge to give yourself Advantage on the attack roll. If the attack hits, the target makes a DC 13 Strength saving throw. On a failed save, the target has the Prone condition.