THE SHARED REFERENCE Adventurer

Monster

Aartuk Elder

Outside your table’s allowed sources

Official reference · BAM · 2014

Creature type
Plant
Size
Large
Armor class
16 (natural armor)
Hit points
75 (10d10 + 20)
Speed
Walk 20 ft., Climb 20 ft.
Challenge rating
3
Alignment
Lawful Evil
Strength
18
Dexterity
10
Constitution
15
Intelligence
12
Wisdom
14
Charisma
12
Passive Perception
12
Senses
darkvision 60 ft.
Languages
Aartuk

Traits

Spider Climb

The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The aartuk makes two Branch attacks, two Radiant Pellet attacks, or one of each.

Branch

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Radiant Pellet

Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 10 (4d4) radiant damage.

Bonus actions

Tongue (Recharge 6)

The aartuk tries to use its gooey tongue to snare one Large or smaller creature it can see within 30 feet of itself. The target must make a DC 12 Dexterity saving throw. On a failed save, the target is grappled by the tongue (escape DC 14) and pulled up to 25 feet toward the aartuk. The tongue can grapple one creature at a time.

Spellcasting (Psionics)

The aartuk casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 12):

1/day each: calm emotions, detect magic, sending

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