THE SHARED REFERENCE Adventurer

Monster

Aartuk Starhorror

Outside your table’s allowed sources

Official reference · BAM · 2014

Creature type
Plant
Size
Medium
Armor class
14 (natural armor)
Hit points
52 (8d8 + 16)
Speed
Walk 20 ft., Climb 20 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
12
Dexterity
10
Constitution
14
Intelligence
13
Wisdom
16
Charisma
10
Passive Perception
13
Skills
stealth: +4
Senses
darkvision 60 ft.
Languages
Aartuk

Traits

Spider Climb

The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The aartuk makes two Branch attacks, two Radiant Pellet attacks, or one of each.

Branch

Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (2d6 + 1) bludgeoning damage.

Radiant Pellet

Ranged Spell Attack: +2 to hit, range 60 ft., one target. Hit: 7 (3d4) radiant damage.

Bonus actions

Rally the Troops (1/Day)

The aartuk magically ends the charmed and frightened conditions on itself and each creature of its choice that it can see within 30 feet of itself.

Tongue (Recharge 6)

The aartuk tries to use its gooey tongue to snare one Medium or smaller creature it can see within 30 feet of itself. The target must make a DC 12 Dexterity saving throw. On a failed save, the target is grappled by the tongue (escape DC 11) and pulled up to 25 feet toward the aartuk. The tongue can grapple one creature at a time.

Spellcasting (Psionics)

The aartuk casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:

1/day each: revivify, speak with plants

Quick preview