THE SHARED REFERENCE Adventurer

Monster

Acidic Mist Apparition

Outside your table’s allowed sources

Official reference · GotSF · 2014

Creature type
Elemental
Size
Large
Armor class
15
Hit points
90 (12d10 + 24)
Speed
Fly 90 ft. (hover)
Challenge rating
5
Alignment
Neutral
Strength
14
Dexterity
20
Constitution
14
Intelligence
6
Wisdom
10
Charisma
6
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Auran
Resistances
lightning, thunder, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
acid, poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Traits

Air Form

The apparition can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack

The apparition makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) acid damage.

Whirlwind (Recharge 4–6)

Each creature in the apparition's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the apparition in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.

If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.

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