Monster
Acolyte
Official reference · MM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 10
- Hit points
- 9 (2d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Any alignment
- Strength
- 10
- Dexterity
- 10
- Constitution
- 10
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 11
- Passive Perception
- 12
- Skills
- medicine: +4; religion: +2
- Languages
- any one language (usually Common)
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following cleric spells prepared:
Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 3; spells: bless, cure wounds, sanctuary