Monster
Amidor the Dandelion
Outside your table’s allowed sources
Official reference · WBtW · 2014
- Creature type
- Plant
- Size
- Small
- Armor class
- 12
- Hit points
- 28 (8d6)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Neutral Good
- Strength
- 6
- Dexterity
- 15
- Constitution
- 10
- Intelligence
- 13
- Wisdom
- 12
- Charisma
- 17
- Passive Perception
- 13
- Saving Throws
- str: +0; dex: +4; con: +2; wis: +3
- Skills
- perception: +3; persuasion: +5; stealth: +4
- Languages
- Common, Sylvan
Traits
Speak with Beasts and Plants
Amidor can communicate with Beasts and Plants as if it shared a language with them.
Actions
Rapier
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Seed Sling
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Reactions
Amidor adds 2 to its AC against one melee attack that would hit it. To do so, Amidor must see the attacker and be wielding a melee weapon.