Monster
Ammalia Cassalanter
Outside your table’s allowed sources
Official reference · WDH · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12, 15
- Hit points
- 45 (10d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Lawful Evil
- Strength
- 9
- Dexterity
- 14
- Constitution
- 11
- Intelligence
- 17
- Wisdom
- 12
- Charisma
- 15
- Passive Perception
- 11
- Saving Throws
- int: +6; wis: +4
- Skills
- arcana: +6; history: +6; insight: +4; persuasion: +5
- Languages
- Common, Draconic, Elvish, Infernal
- Immunities
- poison
- Condition Immunities
- poisoned
Actions
Quarterstaff
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
Ammalia is a 9th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:
Spell slots: 0: spells: friends, mage hand, mending, message; 1: slots: 4; spells: charm person, mage armor, magic missile; 2: slots: 3; spells: hold person, invisibility, suggestion; 3: slots: 3; spells: fireball, haste, tongues; 4: slots: 3; spells: confusion, stoneskin; 5: slots: 1; spells: hold monster