THE SHARED REFERENCE Adventurer

Monster

Animated Breath

Outside your table’s allowed sources

Official reference · FTD · 2014

Creature type
Elemental
Size
Large
Armor class
15 (natural armor), 17
Hit points
95 (10d10 + 40)
Speed
Walk 30 ft., Fly 30 ft. (hover)
Challenge rating
6
Alignment
Neutral Evil
Strength
19
Dexterity
11
Constitution
18
Intelligence
6
Wisdom
10
Charisma
5
Passive Perception
10
Senses
darkvision 60 ft.
Languages
understands Draconic but can't speak
Resistances
special: damage of the type matching the animated breath's form (acid, cold, fire, lightning, or poison)
Condition Immunities
exhaustion, paralyzed, petrified, poisoned, restrained, unconscious

Traits

Chromatic Form

When created, the animated breath takes one of five forms, matching its creator's breath weapon: Acid, Cold, Fire, Lightning, or Poison. This form determines the creature's AC, damage resistance, traits, and attacks.

Fire Aura (Fire Form Only)

At the start of each of the animated breath's turns, each creature within 5 feet of it takes 3 (1d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the animated breath or hits it with a melee attack takes 3 (1d6) fire damage.

Putrid Aura (Acid and Poison Forms Only)

A creature that starts its turn within 5 feet of the animated breath must succeed on a DC 15 Constitution saving throw or be poisoned until the start of its next turn. A creature that touches the animated breath or hits it with a melee attack takes 3 (1d6) acid damage.

Actions

Multiattack

The animated breath makes two Slam attacks.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 11 (2d10) damage of a type determined by the animated breath's form: acid, cold, fire, lightning, or poison.

Bonus actions

Lightning Burst (Lightning Form Only)

The animated breath magically teleports to an unoccupied space it can see within 30 feet of it. Each creature within 5 feet of the animated breath after it teleports takes 3 (1d6) lightning damage.

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