Monster
Animated Glass Statue
Outside your table’s allowed sources
Official reference · CRCotN · 2014
- Creature type
- Construct
- Size
- Large
- Armor class
- 10
- Hit points
- 22 (3d10 + 6)
- Speed
- Walk 10 ft., Fly 60 ft.
- Challenge rating
- 1
- Alignment
- Neutral Evil
- Strength
- 15
- Dexterity
- 10
- Constitution
- 15
- Intelligence
- 6
- Wisdom
- 12
- Charisma
- 7
- Passive Perception
- 13
- Skills
- perception: +3
- Senses
- darkvision 60 ft.
- Languages
- understands Common but can't speak it
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Traits
Keen Sight and Smell
The statue has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics
The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The statue makes two attacks: one with its beak and one with its talons.
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Talons
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.