Monster
Apprentice Wizard
Outside your table’s allowed sources
Official reference · MPMM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 10, 13
- Hit points
- 13 (3d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Any alignment
- Strength
- 10
- Dexterity
- 10
- Constitution
- 10
- Intelligence
- 14
- Wisdom
- 10
- Charisma
- 11
- Passive Perception
- 10
- Skills
- arcana: +4; history: +4
- Languages
- any one language (usually Common)
Actions
Arcane Burst
Melee Spell Ranged Spell Attack: +4 to hit, reach 5 ft. or range 120 ft., one target. Hit: 7 (1d10 + 2) force damage.
The apprentice casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 12)
At will: mage hand, prestidigitation
1/day each: burning hands, disguise self, mage armor