Monster
Aranea
Outside your table’s allowed sources
Official reference · FRAiF · 2014
- Creature type
- Monstrosity
- Size
- Medium
- Armor class
- 14
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft., Climb 30 ft. (spider or hybrid form only)
- Challenge rating
- 2
- Alignment
- Neutral
- Strength
- 10
- Dexterity
- 17
- Constitution
- 12
- Intelligence
- 12
- Wisdom
- 10
- Charisma
- 15
- Passive Perception
- 12
- Skills
- perception: +2; stealth: +5
- Senses
- Darkvision 60 ft.
- Languages
- Common
Traits
Spider Climb (Hybrid or Spider Form Only)
The aranea can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Web Walker
The aranea ignores movement restrictions caused by webs, and it knows the location of any other creature in contact with the same web.
Actions
Multiattack
The aranea makes two attacks, using Bite, Slam, or Sling in any combination.
Bite (Hybrid or Spider Form Only)
Melee Attack: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage plus 2 (1d4) Poison damage.
Slam
Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage.
Sling (Humanoid or Hybrid Form Only)
Ranged Attack: +5, range 30/120 ft. Hit: 8 (2d4 + 3) Bludgeoning damage.
Bonus actions
Shape-Shift
The aranea shape-shifts into a humanoid form, into a humanoid-spider hybrid form, or back into its true spider form. Its game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn't transformed.
The aranea casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 12):
At will: Friends, Silent Image
1/day: Hold Person