THE SHARED REFERENCE Adventurer

Monster

Arcanaloth

Official reference · MM · 2014

Creature type
Fiend
Size
Medium
Armor class
17 (natural armor)
Hit points
104 (16d8 + 32)
Speed
Walk 30 ft., Fly 30 ft.
Challenge rating
12
Alignment
Neutral Evil
Strength
17
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
16
Charisma
17
Passive Perception
17
Saving Throws
dex: +5; int: +9; wis: +7; cha: +7
Skills
arcana: +13; deception: +11; insight: +11; perception: +7
Senses
truesight 120 ft.
Languages
all, telepathy 120 ft.
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
acid, poison
Condition Immunities
charmed, poisoned

Traits

Magic Resistance

The arcanaloth has advantage on saving throws against spells and other magical effects.

Magic Weapons

The arcanaloth's weapon attacks are magical.

Actions

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage. The target must make a DC 14 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Teleport

The arcanaloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

Innate Spellcasting

The arcanaloth's innate spellcasting ability is Charisma (spell save DC 15). The arcanaloth can innately cast the following spells, requiring no material components:

At will: alter self, darkness, heat metal, invisibility (self only), magic missile

Spellcasting

The arcanaloth is a 16th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The arcanaloth has the following wizard spells prepared:

Spell slots: 0: spells: fire bolt, mage hand, minor illusion, prestidigitation; 1: slots: 4; spells: detect magic, identify, shield, Tenser's floating disk; 2: slots: 3; spells: detect thoughts, mirror image, phantasmal force, suggestion; 3: slots: 3; spells: counterspell, fear, fireball; 4: slots: 3; spells: banishment, dimension door; 5: slots: 2; spells: contact other plane, hold monster; 6: slots: 1; spells: chain lightning; 7: slots: 1; spells: finger of death; 8: slots: 1; spells: mind blank

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