THE SHARED REFERENCE Adventurer

Monster

Archon of Boundaries

Outside your table’s allowed sources

Official reference · MCV4EC · 2014

Creature type
Celestial
Size
Huge
Armor class
17 (natural armor)
Hit points
195 (17d12 + 85)
Speed
Walk 60 ft., Fly 90 ft.
Challenge rating
15
Alignment
Lawful Good
Strength
23
Dexterity
17
Constitution
20
Intelligence
14
Wisdom
18
Charisma
18
Passive Perception
19
Saving Throws
con: +10; wis: +9
Skills
insight: +9; perception: +9
Senses
darkvision 120 ft.
Languages
understands Common and Celestial but can't speak
Resistances
radiant
Condition Immunities
exhaustion

Traits

Legendary Resistance (3/Day)

If the archon fails a saving throw, it can choose to succeed instead.

Magic Resistance

The archon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The archon makes one Hooves attack and one Radiant Lance attack.

Hooves

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage plus 10 (3d6) radiant damage. If the target is a Medium or smaller creature, it must succeed on a DC 19 Strength saving throw or have the prone condition.

Radiant Lance

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 6) piercing damage plus 28 (8d6) radiant damage, and the target is marked until the start of the archon's next turn. While it is marked, the target has disadvantage on attack rolls against creatures other than the archon.

Reactions

Archon's Pursuit

When a creature marked by the archon's Radiant Lance ends its turn within 120 feet of the archon, the archon teleports to an unoccupied space it can see within 5 feet of the creature.

Haunting Radiance

Immediately after a creature within 120 feet of the archon forces it to make a saving throw, the archon responds with a burst of light. The creature must succeed on a DC 17 Constitution saving throw or have the blinded condition until the end of the creature's next turn.

Parry

The archon adds 5 to its AC against one melee attack that would hit it, provided it can see the attacker.

Spellcasting

The archon casts one of the following spells, using Charisma as the spellcasting ability:

1/day each: daylight, lesser restoration

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