THE SHARED REFERENCE Adventurer

Monster

Arisen Sarrukh

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Official reference · AUD · 2014

Creature type
Undead
Size
Medium
Armor class
18
Hit points
273 (26d8 + 156)
Speed
Walk 40 ft.
Challenge rating
18
Alignment
Neutral Evil
Strength
23
Dexterity
17
Constitution
22
Intelligence
18
Wisdom
17
Charisma
18
Passive Perception
19
Initiative
+9
Saving Throws
str: +12; dex: +9; con: +12; wis: +9
Skills
perception: +9; stealth: +12
Languages
Common, Draconic; telepathy 120 ft.
Immunities
fire, necrotic, poison
Condition Immunities
charmed, frightened, poisoned

Traits

Legendary Resistance (3/Day)

If the sarrukh fails a saving throw, it can choose to succeed instead.

Magic Resistance

The sarrukh has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The sarrukh makes three attacks, using Trident or Necrotic Spit in any combination.

Trident

Melee Attack: +12, reach 10 ft. Hit: 33 (6d8 + 6) Piercing damage.

Necrotic Spit

Ranged Attack: +12, range 90 ft. Hit: 11 (2d10) Poison damage plus 22 (4d10) Necrotic damage.

Bonus actions

Venomous Teleport (Recharge 5–6)

The sarrukh teleports up to 120 feet to an occupied space it can see, and each creature within 10 feet of the space the sarrukh leaves or arrives in (sarrukh's choice) is subjected to the following effect. Constitution Saving Throw: DC 20. Failure: 22 (4d10) Poison damage. Success: Half damage.

Reactions

Shape Control

Trigger: A creature the sarrukh can see shape-shifts. Response: The sarrukh chooses the resulting form from among the options available to the shape-shifting creature or prevents the creature from shape-shifting.

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