THE SHARED REFERENCE Adventurer

Monster

Armored Troglodyte

Outside your table’s allowed sources

Official reference · WDMM · 2014

Creature type
Humanoid
Size
Medium
Armor class
14 (breastplate)
Hit points
13 (2d8 + 4)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Chaotic Evil
Strength
14
Dexterity
10
Constitution
14
Intelligence
6
Wisdom
10
Charisma
6
Passive Perception
10
Skills
stealth: +2
Senses
darkvision 60 ft.
Languages
understands Undercommon but can't speak

Traits

Chameleon Skin

The troglodyte has advantage on Dexterity (Stealth) checks made to hide.

Stench

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The troglodyte either makes two attacks with its longsword, or it makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Longsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

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