Monster
Aspirant of the Comet
Outside your table’s allowed sources
Official reference · BMT · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 11
- Hit points
- 27 (5d8 + 5)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Any alignment
- Strength
- 13
- Dexterity
- 12
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 10
- Charisma
- 13
- Passive Perception
- 10
- Languages
- Common plus any one language
Traits
Hunger of the Void
When the aspirant is reduced to 0 hit points, its body and everything it is wearing or carrying, except for magic items, are sucked into a void and destroyed. Creatures in a 15-foot-radius sphere centered on the aspirant must make a DC 11 Strength saving throw. On a failed save, a creature takes 10 (3d6) necrotic damage and is pulled 10 feet straight toward the aspirant's space. On a successful save, a creature takes half as much damage only.
Sinister Devotion
The aspirant has advantage on saving throws against the charmed and frightened conditions.
Actions
Spear
Melee Weapon Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.