THE SHARED REFERENCE Adventurer

Monster

Astral Elf Honor Guard

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Official reference · BAM · 2014

Creature type
Humanoid
Size
Medium
Armor class
17 (half plate)
Hit points
93 (17d8 + 17)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Any alignment
Strength
14
Dexterity
15
Constitution
12
Intelligence
17
Wisdom
16
Charisma
16
Passive Perception
16
Saving Throws
wis: +6; cha: +6
Skills
intimidation: +6; perception: +6; survival: +6
Senses
darkvision 60 ft.
Languages
Celestial, Common, Elvish

Traits

Fey Ancestry

The elf has advantage on saving throws it makes to avoid or end the charmed condition on itself, and magic can't put it to sleep.

Unusual Nature

The elf doesn't require sleep.

Actions

Multiattack

The elf makes two Longsword or Radiant Ray attacks.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) slashing damage, or 13 (2d10 + 2) slashing damage when used with two hands, plus 10 (3d6) radiant damage.

Radiant Ray

Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 22 (4d10) radiant damage.

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