Monster
Augrek Brighthelm
Outside your table’s allowed sources
Official reference · SKT · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (chain shirt, shield)
- Hit points
- 13 (2d8 + 4)
- Speed
- Walk 25 ft.
- Alignment
- Lawful Good
- Strength
- 14
- Dexterity
- 11
- Constitution
- 15
- Intelligence
- 10
- Wisdom
- 11
- Charisma
- 11
- Passive Perception
- 12
- Skills
- athletics: +4; perception: +2
- Senses
- darkvision 60 ft.
- Languages
- Common, Dwarvish
- Resistances
- poison
Traits
Dwarven Resilience
Augrek has advantage on saving throws against poison.
Roleplaying Information
Sheriff's deputy Augrek guards the southwest gate of Bryn Shander and welcomes visitors to town. She has a good heart.
Ideal: "You'll get farther in life with a kind word than an axe."
Bond: "Bryn Shander is my home. It's my job to protect her."
Flaw: "I'm head over heels in love with Sheriff Southwell. One day I hope to marry him."
Actions
Warhammer
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands.
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Augrek carries ten crossbow bolts.