Monster
Aurochs
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Official reference · MPMM · 2014
- Creature type
- Beast
- Size
- Large
- Armor class
- 11 (natural armor)
- Hit points
- 38 (4d10 + 16)
- Speed
- Walk 50 ft.
- Challenge rating
- 2
- Alignment
- Unaligned
- Strength
- 20
- Dexterity
- 10
- Constitution
- 19
- Intelligence
- 2
- Wisdom
- 12
- Charisma
- 5
- Passive Perception
- 11
Actions
Gore
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the aurochs moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 9 (2d8) piercing damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone if it is a creature.