Monster
Axe of Mirabar Soldier
Outside your table’s allowed sources
Official reference · SKT · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18 (plate armor)
- Hit points
- 67 (9d8 + 27)
- Speed
- Walk 25 ft.
- Challenge rating
- 3
- Alignment
- Any alignment
- Strength
- 16
- Dexterity
- 13
- Constitution
- 16
- Intelligence
- 10
- Wisdom
- 11
- Charisma
- 10
- Passive Perception
- 12
- Skills
- athletics: +5; perception: +2
- Senses
- darkvision 60 ft.
- Languages
- Common, Dwarvish
- Resistances
- poison
Traits
Dwarven Resilience
The axe of mirabar soldier has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Multiattack
The soldier makes two battleaxe attacks. If it has a handaxe drawn, it can also make a handaxe attack.
Battleaxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Handaxe
Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.