Monster
Azer Pyromancer
Official reference · XMM · 2024
- Creature type
- Elemental
- Size
- Medium
- Armor class
- 18
- Hit points
- 97 (13d8 + 39)
- Speed
- Walk 30 ft.
- Challenge rating
- 6
- Alignment
- Lawful Neutral
- Strength
- 15
- Dexterity
- 14
- Constitution
- 16
- Intelligence
- 12
- Wisdom
- 18
- Charisma
- 13
- Passive Perception
- 17
- Saving Throws
- con: +6; wis: +7
- Skills
- arcana: +4; perception: +7
- Languages
- Primordial (Ignan)
- Immunities
- fire, poison
- Condition Immunities
- poisoned
Traits
Fire Aura
At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 11 (2d10) Fire damage unless the azer has the Incapacitated condition.
Illumination
The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Multiattack
The azer makes two Flame Burst attacks.
Flame Burst
Melee Ranged Attack: +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Fire damage.
The azer casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 15):
At will: Elementalism, Mage Hand
1/day: Fireball
Hellish Rebuke (2/Day)
The azer casts Hellish Rebuke in response to that spell's trigger, using the same spellcasting ability as Spellcasting.
2/day: Hellish Rebuke