Monster
Baba Lysaga's Creeping Hut
Outside your table’s allowed sources
Official reference · CoS · 2014
- Creature type
- Construct
- Size
- Gargantuan
- Armor class
- 16 (natural armor)
- Hit points
- 263 (17d20 + 85)
- Speed
- Walk 30 ft.
- Challenge rating
- 11
- Alignment
- Unaligned
- Strength
- 26
- Dexterity
- 7
- Constitution
- 20
- Intelligence
- 1
- Wisdom
- 3
- Charisma
- 3
- Passive Perception
- 6
- Saving Throws
- con: +9; wis: +0; cha: +0
- Senses
- blindsight 120 ft. (blind beyond this radius)
- Immunities
- poison, psychic
- Condition Immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, prone
Traits
Constructed Nature
An animated object doesn't require air, food, drink, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.
Antimagic Susceptibility
The hut is incapacitated while the magic gem that animates it is in the area of an antimagic field. If targeted by dispel magic, the hut must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Siege Monster
The hut deals double damage to objects and structures.
Actions
Multiattack
The hut makes three attacks with its roots. It can replace one of these attacks with a rock attack.
Root
Melee Weapon Attack: +12 to hit, reach 60 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Rock
Ranged Weapon Attack: +12 to hit, range 120 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.