THE SHARED REFERENCE Adventurer

Monster

Babau

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Official reference · MPMM · 2014

Creature type
Fiend
Size
Medium
Armor class
16 (natural armor)
Hit points
82 (11d8 + 33)
Speed
Walk 40 ft.
Challenge rating
4
Alignment
Chaotic Evil
Strength
19
Dexterity
16
Constitution
16
Intelligence
11
Wisdom
12
Charisma
13
Passive Perception
15
Skills
perception: +5; stealth: +5
Senses
darkvision 120 ft.
Languages
Abyssal
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
poison
Condition Immunities
poisoned

Actions

Multiattack

The babau makes two Claw attacks. It can replace one attack with a use of Spellcasting or Weakening Gaze.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 2 (1d4) acid damage.

Weakening Gaze

The babau targets one creature that it can see within 20 feet of it. The target must make a DC 13 Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

The babau casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 11):

At will: darkness, dispel magic, fear, heat metal, levitate

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