Monster
Bak Mei
Outside your table’s allowed sources
Official reference · CM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 17 (Unarmored Defense)
- Hit points
- 102 (12d8 + 48)
- Speed
- Walk 40 ft.
- Challenge rating
- 13
- Alignment
- Lawful Evil
- Strength
- 10
- Dexterity
- 18
- Constitution
- 18
- Intelligence
- 13
- Wisdom
- 17
- Charisma
- 16
- Passive Perception
- 13
- Saving Throws
- str: +5; dex: +9; con: +9; int: +6; wis: +8; cha: +8
- Skills
- acrobatics: +9; athletics: +5; medicine: +8; religion: +6; stealth: +9
- Languages
- Auran, Common
- Resistances
- poison, thunder
- Condition Immunities
- charmed, frightened, paralyzed
Traits
Legendary Resistance (2/Day)
If Bak Mei fails a saving throw, he can choose to succeed instead.
Special Equipment
Bak Mei carries a staff of striking with 10 charges.
Unarmored Defense
While Bak Mei is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.
Actions
Multiattack
Bak Mei attacks three times: twice with Thunder Strike and once with his staff of striking.
Thunder Strike
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) thunder damage, and if the target is a creature, it must succeed on a DC 17 Constitution saving throw or be deafened and stunned until the start of Bak Mei's next turn.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage when used with two hands, and Bak Mei can expend up to 3 of the staff's charges. For each expended charge, the target takes an extra 1d6 force damage.
Heal Self (Recharges after a Long Rest)
Bak Mei regains 2d8 + 4 hit points, and all levels of exhaustion end on him.
Bonus actions
Nimble Escape
Bak Mei takes the Disengage or Hide action.
Reactions
Deflect Missile
In response to being hit by a ranged weapon attack, Bak Mei deflects the missile. The damage he takes from the attack is reduced by 1d10 + 12. If the damage is reduced to 0, Bak Mei catches the missile if it's small enough to hold in one hand and Bak Mei has a hand free.
Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.
Legendary actions
Crane Dance
Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.
Thunder Strike (Costs 2 Actions)
Bak Mei uses Thunder Strike.