THE SHARED REFERENCE Adventurer

Monster

Banderhobb

Outside your table’s allowed sources

Official reference · VGM · 2014

Creature type
Monstrosity
Size
Large
Armor class
15 (natural armor)
Hit points
84 (8d10 + 40)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Neutral Evil
Strength
20
Dexterity
12
Constitution
20
Intelligence
11
Wisdom
14
Charisma
8
Passive Perception
12
Skills
athletics: +8; stealth: +7
Senses
darkvision 120 ft.
Languages
Common and the languages of its creator but can't speak
Condition Immunities
charmed, frightened

Traits

Resonant Connection

If the banderhobb has even a tiny piece of a creature or an object in its possession, such as a lock of hair or a splinter of wood, it knows the most direct route to that creature or object if it is within 1 mile of the banderhobb.

Shadow Stealth

While in dim light or darkness, the banderhobb can take the Hide action as a bonus action.

Actions

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (5d6 + 5) piercing damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the banderhobb can't use its bite attack or tongue attack on another target.

Tongue

Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 10 (3d6) necrotic damage, and the target must make a DC 15 Strength saving throw. On a failed save, the target is pulled to a space within 5 feet of the banderhobb, which can use a bonus action to make a bite attack against the target.

Swallow

The banderhobb makes a bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed creature is blinded and restrained, it has 3 against attacks and other effects outside the banderhobb and it takes 10 (3d6) necrotic damage at the start of each of the banderhobb's turns. A creature reduced to 0 hit points in this way stops taking necrotic damage and becomes stable.

The banderhobb can have only one target swallowed at a time. While the banderhobb isn't incapacitated, it can regurgitate the creature at any time (no action required) in a space within 5 feet of it. The creature exits prone. If the banderhobb dies, it likewise regurgitates a swallowed creature.

Shadow Step

The banderhobb magically teleports up to 30 feet to an unoccupied space of dim light or darkness that it can see. Before or after teleporting, it can make a bite or tongue attack.

Quick preview