THE SHARED REFERENCE Adventurer

Monster

Bard

Outside your table’s allowed sources

Official reference · VGM · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (chain shirt)
Hit points
44 (8d8 + 8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Any alignment
Strength
11
Dexterity
14
Constitution
12
Intelligence
10
Wisdom
13
Charisma
14
Passive Perception
15
Saving Throws
dex: +4; wis: +3
Skills
acrobatics: +4; perception: +5; performance: +6
Languages
any two languages

Traits

Song of Rest

The bard can perform a song while taking a short rest. Any ally who hears the song regains an extra 1d6 hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer this benefit on itself as well.

Taunt (2/Day)

The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard's next turn.

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting

The bard is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has the following bard spells prepared:

Spell slots: 0: spells: friends, mage hand, vicious mockery; 1: slots: 4; spells: charm person, healing word, heroism, sleep, thunderwave; 2: slots: 3; spells: invisibility, shatter

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