Monster
Barnibus Blastwind
Outside your table’s allowed sources
Official reference · WDH · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 10, 13
- Hit points
- 24 (7d8 - 7)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Lawful Good
- Strength
- 9
- Dexterity
- 10
- Constitution
- 9
- Intelligence
- 17
- Wisdom
- 15
- Charisma
- 11
- Passive Perception
- 14
- Saving Throws
- int: +5; wis: +4
- Skills
- arcana: +5; insight: +6; investigation: +7; perception: +4
- Languages
- Common, Draconic, Dwarvish, Halfling
Traits
Special Equipment
Barnibus carries a wand of magic detection. (spell included in spell list below but does not use a slot when cast from the wand)
Actions
Dagger
Melee Weapon Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Barnibus is a 7th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks) He has the following wizard spells prepared:
Spell slots: 0: spells: blade ward, light, mage hand, message; 1: slots: 4; spells: comprehend languages, identify, detect magic, mage armor, shield; 2: slots: 3; spells: detect thoughts, suggestion; 3: slots: 3; spells: clairvoyance, sending; 4: slots: 1; spells: locate creature, Otiluke's resilient sphere