Monster
Barovian Scout
Outside your table’s allowed sources
Official reference · CoS · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (leather armor)
- Hit points
- 16 (3d8 + 3)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Any alignment
- Strength
- 11
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 13
- Charisma
- 11
- Passive Perception
- 15
- Skills
- nature: +4; perception: +5; stealth: +6; survival: +5
- Languages
- any one language (usually Common)
Traits
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Light Crossbows
Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.