THE SHARED REFERENCE Adventurer

Monster

Barovian Witch

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Official reference · CoS · 2014

Creature type
Humanoid
Size
Medium
Armor class
10
Hit points
16 (3d8 + 3)
Speed
Walk 30 ft.
Challenge rating
1/2
Alignment
Chaotic Evil
Strength
7
Dexterity
11
Constitution
13
Intelligence
14
Wisdom
11
Charisma
12
Passive Perception
12
Skills
arcana: +4; perception: +2
Senses
darkvision 60 ft.
Languages
Common

Actions

Claws (Requires Alter Self)

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage. This attack is magical.

Dagger

Melee Weapon Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Spellcasting

The witch is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The witch has the following wizard spells prepared:

Spell slots: 0: spells: mage hand, prestidigitation, ray of frost; 1: slots: 4; spells: ray of sickness, sleep, Tasha's hideous laughter; 2: slots: 2; spells: alter self, invisibility

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