Monster
Battle Familiar
Outside your table’s allowed sources
Official reference · AU · 2014
- Creature type
- {'Choose': ['Celestial', 'Fey', 'Fiend']}
- Size
- Medium
- Armor class
- 11 + the spell's level + 2 (Brute only)
- Hit points
- 30 (Brute only) or 20 (Flyer or Stalker only) + 5 for each spell level above 2
- Speed
- Walk 40 ft., Fly 30 ft. (hover; Flyer only), Swim 30 ft.
- Alignment
- Neutral
- Strength
- 16
- Dexterity
- 16
- Constitution
- 12
- Intelligence
- 8
- Wisdom
- 13
- Charisma
- 10
- Passive Perception
- 11
- Languages
- understands the languages you know
- Condition Immunities
- charmed, frightened
Traits
Flyby (Flyer Only)
The familiar doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.
Talented
Add half the spell's level (round down) to any ability check or saving throw the familiar makes.
Actions
Multiattack
The familiar makes a number of Rend attacks equal to half this spell's level (round down). The familiar can replace one of these attacks with Prowl if available.
Rend
Melee Attack: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + summonSpellLevel Force damage.
Prowl (Stalker Only)
The familiar moves up to half its Speed without provoking Opportunity Attacks. At the end of this movement, the familiar can take the Hide action.