Monster
Battlehammer Dwarf
Outside your table’s allowed sources
Official reference · IDRotF · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (leather armor)
- Hit points
- 16 (3d8 + 3)
- Speed
- Walk 25 ft.
- Challenge rating
- 1/2
- Alignment
- Lawful Good
- Strength
- 11
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 13
- Charisma
- 11
- Passive Perception
- 15
- Skills
- nature: +4; perception: +5; stealth: +6; survival: +5
- Senses
- darkvision 60 ft.
- Languages
- any one language (usually Common), Dwarvish
- Resistances
- poison
Traits
Keen Hearing and Sight
The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Dwarven Resilience
The battlehammer dwarf has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Multiattack
The dwarf makes two melee attacks or two ranged attacks.
Handaxe
Melee Weapon Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6 + 0) slashing damage.
Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.