Monster
Beast of the Land
Official reference · TCE · 2014
- Creature type
- Beast
- Size
- Medium
- Armor class
- 13 + PB (natural armor)
- Hit points
- 5 + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)
- Speed
- Walk 40 ft., Climb 40 ft.
- Alignment
- Unaligned
- Strength
- 14
- Dexterity
- 14
- Constitution
- 15
- Intelligence
- 8
- Wisdom
- 14
- Charisma
- 11
- Passive Perception
- 12
- Senses
- darkvision 60 ft.
- Languages
- understands the languages you speak
Traits
Charge
If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.
Primal Bond
You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Actions
Maul
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1d8 + 2 + PB slashing damage.