Monster
Berbalang
Outside your table’s allowed sources
Official reference · MPMM · 2014
- Creature type
- Aberration
- Size
- Medium
- Armor class
- 14 (natural armor)
- Hit points
- 49 (14d8 - 14)
- Speed
- Walk 30 ft., Fly 40 ft.
- Challenge rating
- 2
- Alignment
- Neutral Evil
- Strength
- 9
- Dexterity
- 16
- Constitution
- 9
- Intelligence
- 17
- Wisdom
- 11
- Charisma
- 10
- Passive Perception
- 12
- Saving Throws
- dex: +5; int: +5
- Skills
- arcana: +5; history: +5; insight: +2; perception: +2; religion: +5
- Senses
- truesight 120 ft.
- Languages
- all
Actions
Multiattack
The berbalang makes one Bite attack and one
Claw attack.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) psychic damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Bonus actions
Spectral Duplicate (Recharges after a Short or Long Rest)
The berbalang creates one spectral duplicate of itself in an unoccupied space it can see within 60 feet of it. While the duplicate exists, the berbalang is unconscious. A berbalang can have only one duplicate at a time. The duplicate disappears when it or the berbalang drops to 0 hit points or when the berbalang dismisses it (no action required).
The duplicate has the same statistics and knowledge as the berbalang, and everything experienced by the duplicate is known by the berbalang. All damage dealt by the duplicate's attacks is psychic damage.
The berbalang casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability:
At will: speak with dead
1/day: plane shift (self only)