THE SHARED REFERENCE Adventurer

Monster

Berserker Commander

Official reference · XMM · 2024

Creature type
Humanoid
Size
Small/Medium
Armor class
16
Hit points
136 (16d8 + 64)
Speed
Walk 40 ft.
Challenge rating
8
Alignment
Neutral
Strength
19
Dexterity
14
Constitution
19
Intelligence
10
Wisdom
14
Charisma
9
Passive Perception
15
Initiative
+5
Saving Throws
str: +7; con: +7
Skills
athletics: +7; perception: +5
Languages
Common
Condition Immunities
charmed, frightened

Traits

Bloodied Frenzy

While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Multiattack

The berserker makes three attacks, using Greataxe or Javelin in any combination.

Greataxe

Melee Attack: +7, reach 5 ft. Hit: 10 (1d12 + 4) Slashing damage, plus 10 (3d6) Thunder damage to the target or another creature within 5 feet of the target.

Javelin

Melee Ranged Attack: +7, reach 5 ft. or range 30/120 ft. Hit: 18 (4d6 + 4) Piercing damage, and the target's Speed decreases by 5 feet until the start of the berserker's next turn.

Bonus actions

Frenzied Rush

Each ally within 30 feet of the berserker can take a Reaction to move up to half the ally's Speed without provoking Opportunity Attacks. The berserker can also move up to half its Speed without provoking Opportunity Attacks.

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