Monster
Berserker
Official reference · MM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (hide armor)
- Hit points
- 67 (9d8 + 27)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Good NY Evil
- Strength
- 16
- Dexterity
- 12
- Constitution
- 17
- Intelligence
- 9
- Wisdom
- 11
- Charisma
- 9
- Passive Perception
- 10
- Languages
- any one language (usually Common)
Traits
Reckless
At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.