Monster
Bestial Spirit
Official reference · TCE · 2014
- Creature type
- Beast
- Size
- Small
- Armor class
- 11 + the level of the spell (natural armor)
- Hit points
- 20 (Air only) or 30 (Land and Water only) + 5 for each spell level above 2nd
- Speed
- Walk 30 ft., Climb 30 ft. (land only), Fly 60 ft. (air only), Swim 30 ft. (water only)
- Alignment
- Unaligned
- Strength
- 18
- Dexterity
- 11
- Constitution
- 16
- Intelligence
- 4
- Wisdom
- 14
- Charisma
- 5
- Passive Perception
- 12
- Senses
- darkvision 60 ft.
- Languages
- understands the languages you speak
Traits
Water Breathing (Water Only)
The beast can breathe only underwater.
Flyby (Air Only)
The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Pack Tactics (Land and Water Only)
The beast has advantage on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The beast makes a number of attacks equal to half this spell's level (rounded down).
Maul
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1d8 + 4 + summonSpellLevel piercing damage.