Monster
Blood Hawk
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Small
- Armor class
- 12
- Hit points
- 7 (2d6)
- Speed
- Walk 10 ft., Fly 60 ft.
- Challenge rating
- 1/8
- Alignment
- Unaligned
- Strength
- 6
- Dexterity
- 14
- Constitution
- 10
- Intelligence
- 3
- Wisdom
- 14
- Charisma
- 5
- Passive Perception
- 16
- Skills
- perception: +6
Traits
Pack Tactics
The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Beak
Melee Attack: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.