THE SHARED REFERENCE Adventurer

Monster

Bone Devil

Official reference · XMM · 2024

Creature type
Fiend
Size
Large
Armor class
16
Hit points
161 (17d10 + 68)
Speed
Walk 40 ft., Fly 40 ft.
Challenge rating
9
Alignment
Lawful Evil
Strength
18
Dexterity
16
Constitution
18
Intelligence
13
Wisdom
14
Charisma
16
Passive Perception
12
Initiative
+7
Saving Throws
str: +8; int: +5; wis: +6; cha: +7
Skills
deception: +7; insight: +6
Senses
Darkvision 120 ft. (unimpeded by magical Darkness)
Languages
Infernal; telepathy 120 ft.
Resistances
cold
Immunities
fire, poison
Condition Immunities
poisoned

Traits

Diabolical Restoration

If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The devil makes two Claw attacks and one Infernal Sting attack.

Claw

Melee Attack: +8, reach 10 ft. Hit: 13 (2d8 + 4) Slashing damage.

Infernal Sting

Melee Attack: +8, reach 10 ft. Hit: 15 (2d10 + 4) Piercing damage plus 18 (4d8) Poison damage, and the target has the Poisoned condition until the start of the devil's next turn. While Poisoned, the target can't regain Hit Points.

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