Monster
Boneless
Outside your table’s allowed sources
Official reference · RHW · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 12
- Hit points
- 22 (4d8 + 4)
- Speed
- Walk 30 ft.
- Challenge rating
- 1
- Alignment
- Chaotic Evil
- Strength
- 15
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 1
- Wisdom
- 10
- Charisma
- 1
- Passive Perception
- 10
- Skills
- stealth: +4
- Senses
- Darkvision 60 ft.
- Languages
- understands Common but can't speak
- Resistances
- bludgeoning
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
Traits
Abduct
The boneless needn't spend extra movement to move a creature it is grappling.
Compression
The boneless can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Smother
Melee Attack: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 7 (2d4 + 2) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again.
Bonus actions
Unraveling Flesh (1/Day)
Wisdom Saving Throw: DC 11, each creature within 30 feet that can see the boneless. Failure: The target has the Frightened condition. Success or Failure: The boneless moves up to its Speed without provoking Opportunity Attacks.