THE SHARED REFERENCE Adventurer

Monster

Boneless

Outside your table’s allowed sources

Official reference · VRGR · 2014

Creature type
Undead
Size
Medium
Armor class
12
Hit points
26 (4d8 + 8)
Speed
Walk 30 ft.
Challenge rating
1
Strength
16
Dexterity
14
Constitution
15
Intelligence
1
Wisdom
10
Charisma
1
Passive Perception
10
Skills
stealth: +4
Senses
darkvision 60 ft.
Languages
understands the languages it knew in life but can't speak
Resistances
bludgeoning, poison
Condition Immunities
charmed, exhaustion, frightened

Traits

Compression

The boneless can move through any opening at least 1 inch wide without squeezing. It can also squeeze to fit into a space that a Tiny creature could fit in.

Unusual Nature

The boneless doesn't require sleep.

Actions

Multiattack

The boneless makes two Slam attacks. If both attacks hit a Large or smaller creature, the creature is grappled (escape DC 13), and the boneless can use Crushing Embrace.

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Crushing Embrace

The boneless wraps its body around a Large or smaller creature grappled by it. While the boneless is attached, the target is blinded and is unable to breathe. The target must succeed on a DC 13 Strength saving throw at the start of each of the boneless' turns or take 5 (1d4 + 3) bludgeoning damage. If something moves the target, the boneless moves with it. The boneless can detach itself by spending 5 feet of its movement. A creature, including the target, can use its action to try to detach the boneless and force it to move into the nearest unoccupied space, doing so with a successful DC 13 Strength check. When the boneless dies, it detaches from any creature it is attached to.

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