Monster
Booyahg Caster
Outside your table’s allowed sources
Official reference · VGM · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 15 (leather armor, shield)
- Hit points
- 7 (2d6)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral Evil
- Strength
- 8
- Dexterity
- 14
- Constitution
- 10
- Intelligence
- 10
- Wisdom
- 8
- Charisma
- 8
- Passive Perception
- 9
- Skills
- stealth: +6
- Senses
- darkvision 60 ft.
- Languages
- Common, Goblin
Traits
Nimble Escape
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
The goblin can cast a randomly determined 1st-level wizard spell once per day. Intelligence is its spellcasting ability (spell save DC 10, +2 to hit with spell attacks).