Monster
Boromar Smuggler
Outside your table’s allowed sources
Official reference · EFA · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 13
- Hit points
- 27 (6d6 + 6)
- Speed
- Walk 40 ft.
- Challenge rating
- 1/2
- Alignment
- Neutral Evil
- Strength
- 11
- Dexterity
- 15
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 10
- Charisma
- 14
- Passive Perception
- 12
- Initiative
- +4
- Saving Throws
- dex: +4; wis: +2
- Skills
- perception: +2; sleight of hand: +6; stealth: +6
- Languages
- Common, Halfling, Thieves' cant
Traits
Hustle
The smuggler can move through the space of any creature that is of a larger size, but it can't stop there.
Actions
Shortsword
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Poison damage.
Pistol
Ranged Attack: +4, range 30/90 ft. Hit: 7 (1d10 + 2) Piercing damage.