Monster
Brass Dragon Wyrmling
Official reference · XMM · 2024
- Creature type
- Dragon
- Size
- Medium
- Armor class
- 15
- Hit points
- 22 (4d8 + 4)
- Speed
- Walk 30 ft., Burrow 15 ft., Fly 60 ft.
- Challenge rating
- 1
- Alignment
- Chaotic Good
- Strength
- 15
- Dexterity
- 10
- Constitution
- 13
- Intelligence
- 10
- Wisdom
- 11
- Charisma
- 13
- Passive Perception
- 14
- Initiative
- +2
- Saving Throws
- dex: +2; wis: +2
- Skills
- perception: +4; stealth: +2
- Senses
- Blindsight 10 ft., Darkvision 60 ft.
- Languages
- Draconic
- Immunities
- fire
Actions
Rend
Melee Attack: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Fire Breath (Recharge 5–6)
Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.
Sleep Breath
Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.