THE SHARED REFERENCE Adventurer

Monster

Broom of Animated Attack

Outside your table’s allowed sources

Official reference · CoS · 2014

Creature type
Construct
Size
Small
Armor class
15 (natural armor)
Hit points
17 (5d6)
Speed
Fly 50 ft. (hover)
Challenge rating
1/4
Alignment
Unaligned
Strength
10
Dexterity
17
Constitution
10
Intelligence
1
Wisdom
5
Charisma
1
Passive Perception
7
Senses
blindsight 30 ft. (blind beyond this radius)
Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone

Traits

Constructed Nature

An animated object doesn't require air, food, drink, or sleep.

The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Antimagic Susceptibility

The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.

Actions

Multiattack

The broom makes two melee attacks.

Broomstick

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Reactions

Animated Attack

If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.

Quick preview