THE SHARED REFERENCE Adventurer

Monster

Cairnwight

Outside your table’s allowed sources

Official reference · BGG · 2014

Creature type
Undead
Size
Huge
Armor class
19 (natural armor)
Hit points
138 (12d12 + 60)
Speed
Walk 40 ft.
Challenge rating
9
Alignment
Neutral
Strength
23
Dexterity
10
Constitution
21
Intelligence
10
Wisdom
12
Charisma
9
Passive Perception
15
Saving Throws
con: +9; wis: +5
Skills
athletics: +10; perception: +5; stealth: +8
Senses
darkvision 60 ft.
Languages
Giant
Condition Immunities
charmed, exhaustion, frightened, petrified

Actions

Multiattack

The cairnwight makes two Slam attacks or two Rock attacks, and it uses its Petrifying Touch if available.

Slam

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, and the target must succeed on a DC 17 Strength saving throw or have the prone condition.

Petrifying Touch (Recharge 5–6)

The cairnwight touches one creature it can see within 10 feet of itself. The target must succeed on a DC 17 Constitution saving throw or take 26 (4d12) force damage and have the restrained condition as it begins to turn to stone. The affected target must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the target. On a failed save, the target has the petrified condition instead of the restrained condition.

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