THE SHARED REFERENCE Adventurer

Monster

Campestri

Outside your table’s allowed sources

Official reference · WBtW · 2014

Creature type
Plant
Size
Tiny
Armor class
12 (natural armor)
Hit points
2 (1d4)
Speed
Walk 5 ft.
Challenge rating
0
Alignment
Unaligned
Strength
1
Dexterity
7
Constitution
10
Intelligence
4
Wisdom
10
Charisma
8
Passive Perception
14
Skills
perception: +4
Senses
tremorsense 30 ft.
Languages
understands Common but speaks only through the use of its Mimicry trait

Traits

Mimicry

The campestri can mimic any voice or song it has heard, albeit in a nasal falsetto.

Actions

Head Butt

Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Spores (1/Day)

A 5-foot radius of spores extends from the campestri. These spores can go around corners, and they have no effect on Constructs, Elementals, Plants, or Undead. Each other creature in the area must make a DC 10 Wisdom saving throw. On a failed save, the creature is incapacitated and its speed is halved, both for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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