THE SHARED REFERENCE Adventurer

Monster

Canoloth

Outside your table’s allowed sources

Official reference · MPMM · 2014

Creature type
Fiend
Size
Medium
Armor class
16 (natural armor)
Hit points
120 (16d8 + 48)
Speed
Walk 50 ft.
Challenge rating
8
Alignment
Neutral Evil
Strength
18
Dexterity
10
Constitution
17
Intelligence
5
Wisdom
17
Charisma
12
Passive Perception
19
Skills
investigation: +3; perception: +9
Senses
truesight 120 ft.
Languages
Abyssal, Infernal, telepathy 60 ft.
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
acid, poison
Condition Immunities
poisoned

Traits

Dimensional Lock

Other creatures can't teleport to or from a space within 60 feet of the canoloth. Any attempt to do so is wasted.

Magic Resistance

The canoloth has advantage on saving throws against spells and other magical effects.

Uncanny Senses

The canoloth can't be surprised unless it's incapacitated.

Actions

Multiattack

The canoloth makes one Bite or Tongue attack and one Claw attack.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 18 (4d8) force damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 9 (2d8) force damage.

Tongue

Melee Weapon Attack: +7 to hit, reach 30 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 7 (2d6) acid damage. If the target is Medium or smaller, it is grappled (escape DC 15), pulled up to 30 feet toward the canoloth, and restrained until the grapple ends. The canoloth can grapple one target at a time with its tongue.

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