Monster
Carrion Crawler
Official reference · MM · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 13 (natural armor)
- Hit points
- 51 (6d10 + 18)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 2
- Alignment
- Unaligned
- Strength
- 14
- Dexterity
- 13
- Constitution
- 16
- Intelligence
- 1
- Wisdom
- 12
- Charisma
- 5
- Passive Perception
- 13
- Skills
- perception: +3
- Senses
- darkvision 60 ft.
Traits
Keen Smell
The carrion crawler has advantage on Wisdom (Perception) checks that rely on smell.
The carrion crawler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack
The carrion crawler makes two attacks: one with its tentacles and one with its bite.
Tentacles
Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 4 (1d4 + 2) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the poison on itself on a success.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.