Monster
Centaur Trooper
Official reference · XMM · 2024
- Creature type
- Fey
- Size
- Large
- Armor class
- 16
- Hit points
- 45 (6d10 + 12)
- Speed
- Walk 50 ft.
- Challenge rating
- 2
- Alignment
- Neutral Good
- Strength
- 18
- Dexterity
- 14
- Constitution
- 14
- Intelligence
- 9
- Wisdom
- 13
- Charisma
- 11
- Passive Perception
- 13
- Skills
- athletics: +6; perception: +3
- Languages
- Elvish, Sylvan
Actions
Multiattack
The centaur makes two attacks, using Pike or Longbow in any combination.
Pike
Melee Attack: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.
Longbow
Ranged Attack: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
Bonus actions
Trampling Charge (Recharge 5–6)
The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.